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红警98修改

问题补充说明:红警2修改腻了,想修改红警98的rules 文件,但是不知道各种单位的对应名称,请问有知道的么?悬赏追加50

红警98修改

  前段时间写的,感觉比较完善了。能锁定金钱,电量和用电量,并能增加建造速度。并可以工作在win98和winxp两种平台上。

  .38来自6

  .modelflat,stdcall

  optioncasemap:none

  include\masm32\include\***.inc

  include\masm32\include\***.inc

  360问答include\masm核游32\include\*认卷福压职**.inc

  inc鱼穿千指地封呀预配刻lude\masm32\i市念准率是逐吧啊倒喜nclude\***必德统者映断.inc

  includelib\masm32\l派ib\kernel32.lib

  includelib\masm32\lib\user32.lib

  includelib\masm省弱何文念赵八冷目使十32\lib\shell32.lib

  WinMainproto:DWORD,:DWORD,:DWORD,:DWORD

  KeyP呼饭rocproto:DWORD,:DWORD,:D住养令WORD

  GetOsVersionproto

  WM_SHELLNOTIFYequWM_USER+5

  IDI_TRAYequ0

  RaIconequ10000

  TimerIDequ1

  ButtonID1equ1

  ButtonID2e却息想顶优qu2

  ButtonID3equ3

  ButtonID4equ4

 关轻出罪棉封 HotKeyID1equ0ABC1h

  HotKeyID2equ群飞们响菜完但许帝0ABC2h

  HotKeyI随直某混记断D3equ0ABC3h

  HotKeyID4equ0ABC4h

  .const

  AppMutexdb'racheatmutex',0

  AlreadyRundb'RAcheaterisalreadyrunning!',0

  AppNamedb'RAcheater',0

  ClassN路三amedb'racheaterclass',0

  TargetTitledb'RedAlert',0

  ButtonC教谁义皇及由lassdb'Button',0

  Button1db'lo史皮判为甲特星ckmoney(Alt+1)',0

  Button2db'locku心考风裂蒸sedpower(Alt+2)',0

  Button3db'lockpower(Alt+3)',0

  Button4db'speedup(Alt+4)',0

  Value1dd30000

  Value2dd0

  Value3dd500

  Value4dd0F0h

  .data

  flag1db0

  flag2db0

  flag3db0

  piddd0

  hddd0

  .data?

  instHINSTANCE?

  cmdLPSTR?

  noteNOTIFYICONDATA>

  icodd?

  OsVerdd?

  hHookdd?

  Addr1dd?

  Addr2dd?

  Addr3dd?

  Addr4dd?

  hwndHWND?

  .code

  start:

  invokeCreateMutex,NULL,FALSE,addrAppMutex

  invokeGetLastError

  .IFeax==ERROR_ALREADY_EXISTS

  invokeMessageBox,NULL,addrAlreadyRun,addrAppName,MB_OKorMB_ICONWARNING

  invokeExitProcess,0

  .ENDIF

  invokeGetOsVersion;判断系统类型

  movOsVer,eax

  .IFOsVer==VER_PLATFORM_WIN32_NT;根据系统类型赋不同的地址,也许在你的机器上和我的不一样,FPE搜一下就知道了。

  movAddr1,0A431D17h

  movAddr2,0A431D67h

  movAddr3,0A431D63h

  movAddr4,0A431D53h

  .ELSE

  movAddr1,01C31D17h

  movAddr2,01C31D67h

  movAddr3,01C31D63h

  movAddr4,0A431D53h

  .ENDIF

  invokeGetModuleHandle,NULL

  movinst,eax

  invokeGetCommandLine

  movcmd,eax

  invokeWinMain,inst,NULL,cmd,SW_MINIMIZE

  invokeExitProcess,eax

  WinMainprochInst:HINSTANCE,hPrevInst:HINSTANCE,CmdLine:LPSTR,CmdShow:DWORD

  LOCALwc:WNDCLASSEX

  LOCALmsg:MSG

  movwc.cbSize,SIZEOFWNDCLASSEX

  mov***.style,CS_HREDRAWorCS_VREDRAW

  movwc.lpfnWndProc,OFFSETWndProc

  movwc.cbClsExtra,NULL

  movwc.cbWndExtra,NULL

  pushhInst

  popwc.hInstance

  movwc.hbrBackground,COLOR_WINDOW

  movwc.lpszMenuName,NULL

  movwc.lpszClassName,OFFSETClassName

  invokeLoadIcon,hInst,RaIcon

  movwc.hIcon,eax

  movwc.hIconSm,eax

  movico,eax

  invokeLoadCursor,NULL,IDC_ARROW

  movwc.hCursor,eax

  invokeRegisterClassEx,addrwc

  invokeCreateWindowEx,NULL,\

  addrClassName,\

  addrAppName,\

  WS_OVERLAPPEDWINDOWandnotWS_MAXIMIZEBOXandnotWS_SIZEBOX,\

  CW_USEDEFAULT,\

  CW_USEDEFAULT,\

  200,\

  225,\

  NULL,\

  NULL,\

  hInst,\

  NULL

  movhwnd,eax

  invokeShowWindow,hwnd,CmdShow

  invokeUpdateWindow,hwnd

  .WHILETRUE

  invokeGetMessage,addrmsg,NULL,0,0

  .BREAK.IF(!eax)

  invokeTranslateMessage,addrmsg

  invokeDispatchMessage,addrmsg

  .ENDW

  moveax,msg.wParam

  ret

  WinMainendp

  WndProcprochWnd:HWND,uMsg:UINT,wParam:WPARAM,lParam:LPARAM

  .IFuMsg==WM_CREATE

  invokeSetTimer,hWnd,TimerID,500,NULL

  .IFOsVer==VER_PLATFORM_WIN32_NT

  invokeRegisterHotKey,hWnd,HotKeyID1,MOD_ALT,VK_1

  invokeRegisterHotKey,hWnd,HotKeyID2,MOD_ALT,VK_2

  invokeRegisterHotKey,hWnd,HotKeyID3,MOD_ALT,VK_3

  invokeRegisterHotKey,hWnd,HotKeyID4,MOD_ALT,VK_4

  .ELSE;由于win98下注册的快捷键进游戏后就失效了,只好用钩子实现快捷键。

  invokeSetWindowsHookEx,WH_JOURNALRECORD,addrKeyProc,inst,NULL

  movhHook,eax

  .ENDIF

  invokeCreateWindowEx,NULL,addrButtonClass,addrButton1,\

  BS_PUSHBUTTONorWS_VISIBLEorWS_CHILD,0,0,195,50,\

  hWnd,ButtonID1,inst,NULL

  invokeCreateWindowEx,NULL,addrButtonClass,addrButton2,\

  BS_PUSHBUTTONorWS_VISIBLEorWS_CHILD,0,50,195,50,\

  hWnd,ButtonID2,inst,NULL

  invokeCreateWindowEx,NULL,addrButtonClass,addrButton3,\

  BS_PUSHBUTTONorWS_VISIBLEorWS_CHILD,0,100,195,50,\

  hWnd,ButtonID3,inst,NULL

  invokeCreateWindowEx,NULL,addrButtonClass,addrButton4,\

  BS_PUSHBUTTONorWS_VISIBLEorWS_CHILD,0,150,195,50,\

  hWnd,ButtonID4,inst,NULL

  .ELSEIFuMsg==WM_SIZE

  .IFwParam==SIZE_MINIMIZED

  movnote.cbSize,SIZEOFNOTIFYICONDATA

  pushhWnd

  popnote.hwnd

  movnote.uID,IDI_TRAY

  movnote.uFlags,NIF_ICONorNIF_MESSAGEorNIF_TIP

  movnote.uCallbackMessage,WM_SHELLNOTIFY

  pushico

  popnote.hIcon

  invokelstrcpy,addrnote.szTip,addrAppName

  invokeShowWindow,hWnd,SW_HIDE

  invokeShell_NotifyIcon,NIM_ADD,addrnote

  .ENDIF

  .ELSEIFuMsg==WM_SHELLNOTIFY

  .IFwParam==IDI_TRAY

  .IFlParam==WM_LBUTTONDOWN

  invokeShell_NotifyIcon,NIM_DELETE,addrnote

  invokeShowWindow,hWnd,SW_RESTORE

  invokeSetForegroundWindow,hWnd

  .ENDIF

  .ENDIF

  .ELSEIFuMsg==WM_TIMER

  .IFhd==0

  invokeFindWindow,0,addrTargetTitle

  .IFeax!=0

  invokeGetWindowThreadProcessId,eax,addrpid

  invokeOpenProcess,PROCESS_ALL_ACCESS,FALSE,pid

  movhd,eax

  .ENDIF

  .ENDIF

  .IFflag1==1

  invokeWriteProcessMemory,hd,Addr1,addrValue1,SIZEOFValue1,NULL

  .IFeax==0

  movhd,0

  .ENDIF

  .ENDIF

  .IFflag2==1

  invokeWriteProcessMemory,hd,Addr2,addrValue2,SIZEOFValue2,NULL

  .IF!eax

  movhd,0

  .ENDIF

  .ENDIF

  .IFflag3==1

  invokeWriteProcessMemory,hd,Addr3,addrValue3,SIZEOFValue3,NULL

  .IF!eax

  movhd,0

  .ENDIF

  .ENDIF

  .ELSEIFuMsg==WM_COMMAND

  moveax,wParam

  .IFax==ButtonID1

  xorflag1,1

  .ELSEIFax==ButtonID2

  xorflag2,1

  .ELSEIFax==ButtonID3

  xorflag3,1

  .ELSEIFax==ButtonID4

  .IFhd

  movedx,Addr4

  invokeWriteProcessMemory,hd,edx,addrValue4,SIZEOFValue4,NULL

  addedx,4

  invokeWriteProcessMemory,hd,edx,addrValue4,SIZEOFValue4,NULL

  addedx,4

  invokeWriteProcessMemory,hd,edx,addrValue4,SIZEOFValue4,NULL

  addedx,4

  invokeWriteProcessMemory,hd,edx,addrValue4,SIZEOFValue4,NULL

  .ENDIF

  .ENDIF

  .ELSEIFuMsg==WM_HOTKEY

  .IFwParam==HotKeyID1

  xorflag1,1

  .ELSEIFwParam==HotKeyID2

  xorflag2,1

  .ELSEIFwParam==HotKeyID3

  xorflag3,1

  .ELSEIF

  .IFhd

  movedx,Addr4

  invokeWriteProcessMemory,hd,edx,addrValue4,SIZEOFValue4,NULL

  addedx,4

  invokeWriteProcessMemory,hd,edx,addrValue4,SIZEOFValue4,NULL

  addedx,4

  invokeWriteProcessMemory,hd,edx,addrValue4,SIZEOFValue4,NULL

  addedx,4

  invokeWriteProcessMemory,hd,edx,addrValue4,SIZEOFValue4,NULL

  .ENDIF

  .ENDIF

  .ELSEIFuMsg==WM_SYSKEYDOWN

  .IFlParam==VK_1

  xorflag1,1

  .ELSEIFlParam==VK_2

  xorflag2,1

  .ELSEIFlParam==VK_3

  xorflag3,1

  .ENDIF

  .ELSEIFuMsg==WM_DESTROY

  .IFOsVer==VER_PLATFORM_WIN32_NT

  invokeUnregisterHotKey,hWnd,HotKeyID1

  invokeUnregisterHotKey,hWnd,HotKeyID2

  invokeUnregisterHotKey,hWnd,HotKeyID3

  .ELSE

  invokeUnhookWindowsHookEx,hHook

  .ENDIF

  invokePostQuitMessage,NULL

  .ELSE

  invokeDefWindowProc,hWnd,uMsg,wParam,lParam

  ret

  .ENDIF

  xoreax,eax

  ret

  WndProcendp

  KeyProcprocnCode:DWORD,wParam:WPARAM,lParam:LPARAM

  .IFnCode==HC_ACTION

  movedx,lParam

  assumeedx:PTREVENTMSG

  .IF[edx].message==WM_SYSKEYDOWN

  moveax,[edx].paramL

  .IFal==VK_1

  invokePostMessage,hwnd,WM_SYSKEYDOWN,NULL,VK_1

  .ELSEIFal==VK_2

  invokePostMessage,hwnd,WM_SYSKEYDOWN,NULL,VK_2

  .ELSEIFal==VK_3

  invokePostMessage,hwnd,WM_SYSKEYDOWN,NULL,VK_3

  .ENDIF

  .ENDIF

  .ENDIF

  invokeCallNextHookEx,hHook,nCode,wParam,lParam

  ret

  KeyProcendp

  GetOsVersionproc

  LOCALovi:OSVERSIONINFO

  movovi.dwOSVersionInfoSize,SIZEOFOSVERSIONINFO

  invokeGetVersionEx,addrovi

  moveax,ovi.dwPlatformId

  ret

  GetOsVersionendp

  endstart

  由于红警98中金钱等信息的地址在每次载入时都是固定的,所以这个程序可以得逞,要是换红警2,就得用另一种方法了。

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